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 visual saliency




Saliency, Scale and Information: Towards a Unifying Theory

Neural Information Processing Systems

In this paper we present a definition for visual saliency grounded in information theory. This proposal is shown to relate to a variety of classic research contributions in scale-space theory, interest point detection, bilateral filtering, and to existing models of visual saliency. Based on the proposed definition of visual saliency, we demonstrate results competitive with the state-of-the art for both prediction of human fixations, and segmentation of salient objects. We also characterize different properties of this model including robustness to image transformations, and extension to a wide range of other data types with 3D mesh models serving as an example. Finally, we relate this proposal more generally to the role of saliency computation in visual information processing and draw connections to putative mechanisms for saliency computation in human vision.


Interaction2Code: How Far Are We From Automatic Interactive Webpage Generation?

arXiv.org Artificial Intelligence

Converting webpage design into functional UI code is a critical step for building websites, which can be labor-intensive and time-consuming. To automate this design-to-code transformation process, various automated methods using learning-based networks and multi-modal large language models (MLLMs) have been proposed. However, these studies were merely evaluated on a narrow range of static web pages and ignored dynamic interaction elements, making them less practical for real-world website deployment. To fill in the blank, we present the first systematic investigation of MLLMs in generating interactive webpages. Specifically, we first formulate the Interaction-to-Code task and build the Interaction2Code benchmark that contains 97 unique web pages and 213 distinct interactions, spanning 15 webpage types and 30 interaction categories. We then conduct comprehensive experiments on three state-of-the-art (SOTA) MLLMs using both automatic metrics and human evaluations, thereby summarizing six findings accordingly. Our experimental results highlight the limitations of MLLMs in generating fine-grained interactive features and managing interactions with complex transformations and subtle visual modifications. We further analyze failure cases and their underlying causes, identifying 10 common failure types and assessing their severity. Additionally, our findings reveal three critical influencing factors, i.e., prompts, visual saliency, and textual descriptions, that can enhance the interaction generation performance of MLLMs. Based on these findings, we elicit implications for researchers and developers, providing a foundation for future advancements in this field. Datasets and source code are available at https://github.com/WebPAI/Interaction2Code.


Varying Manifolds in Diffusion: From Time-varying Geometries to Visual Saliency

arXiv.org Artificial Intelligence

Deep generative models learn the data distribution, which is concentrated on a low-dimensional manifold. The geometric analysis of distribution transformation provides a better understanding of data structure and enables a variety of applications. In this paper, we study the geometric properties of the diffusion model, whose forward diffusion process and reverse generation process construct a series of distributions on manifolds which vary over time. Our key contribution is the introduction of generation rate, which corresponds to the local deformation of manifold over time around an image component. We show that the generation rate is highly correlated with intuitive visual properties, such as visual saliency, of the image component. Further, we propose an efficient and differentiable scheme to estimate the generation rate for a given image component over time, giving rise to a generation curve. The differentiable nature of our scheme allows us to control the shape of the generation curve via optimization. Using different loss functions, our generation curve matching algorithm provides a unified framework for a range of image manipulation tasks, including semantic transfer, object removal, saliency manipulation, image blending, etc. We conduct comprehensive analytical evaluations to support our findings and evaluate our framework on various manipulation tasks. The results show that our method consistently leads to better manipulation results, compared to recent baselines.


Saliency, Scale and Information: Towards a Unifying Theory

Neural Information Processing Systems

In this paper we present a definition for visual saliency grounded in information theory. This proposal is shown to relate to a variety of classic research contributions in scale-space theory, interest point detection, bilateral filtering, and to existing models of visual saliency. Based on the proposed definition of visual saliency, we demonstrate results competitive with the state-of-the art for both prediction of human fixations, and segmentation of salient objects. We also characterize different properties of this model including robustness to image transformations, and extension to a wide range of other data types with 3D mesh models serving as an example. Finally, we relate this proposal more generally to the role of saliency computation in visual information processing and draw connections to putative mechanisms for saliency computation in human vision.


Visual Saliency Based on Multiscale Deep Features

#artificialintelligence

Visual saliency is a fundamental problem in both cognitive and computational sciences, including computer vision. In this paper, we discover that a high-quality visual saliency model can be learned from multiscale features extracted using deep convolutional neural networks (CNNs), which have had many successes in visual recognition tasks. For learning such saliency models, we introduce a neural network architecture, which has fully connected layers on top of CNNs responsible for feature extraction at three different scales. We then propose a refinement method to enhance the spatial coherence of our saliency results. Finally, aggregating multiple saliency maps computed for different levels of image segmentation can further boost the performance, yielding saliency maps better than those generated from a single segmentation.


Saliency, Scale and Information: Towards a Unifying Theory

Neural Information Processing Systems

In this paper we present a definition for visual saliency grounded in information theory. This proposal is shown to relate to a variety of classic research contributions in scale-space theory, interest point detection, bilateral filtering, and to existing models of visual saliency. Based on the proposed definition of visual saliency, we demonstrate results competitive with the state-of-the art for both prediction of human fixations, and segmentation of salient objects. We also characterize different properties of this model including robustness to image transformations, and extension to a wide range of other data types with 3D mesh models serving as an example. Finally, we relate this proposal more generally to the role of saliency computation in visual information processing and draw connections to putative mechanisms for saliency computation in human vision.